Create and use audio outputs
🛠️ Step-by-step
// Play a sound through the new channel new Sound(SFX.RadioBeep) .SetOutput(Output.Voicechat) // already available in the enum! .Play(); // Set the global volume of the channel to 60 % SoundsGoodManager.ChangeOutputVolume(Output.Voicechat, 0.6f);
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