🟧
Sounds Good Documentation
English
English
  • Welcome!
  • FIRSTS STEPS
    • Create your first sound
  • Create and use audio outputs
  • Included Prefabs
  • Update from 1.0 to 2.0
  • DOCUMENTATION
    • Assemblies and Namespaces
    • Prefixes
    • Audio objects
      • Sound
        • Properties
        • Methods
      • Music
        • Properties
        • Methods
      • Playlist
        • Properties
        • Methods
      • DynamicMusic
        • Properties
        • Methods
    • Editor windows
      • Audio Creator
      • Audio Collection
      • Output Manager
    • SoundsGoodManager
  • Extras
    • Credits
    • Acknowledgments
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  • 📐 General structure
  • 🛠️ Step-by-step workflow
  1. DOCUMENTATION
  2. Editor windows

Audio Collection

PreviousAudio CreatorNextOutput Manager

Last updated 18 days ago

The Audio Collection window is your maintenance panel: here you locate, modify or delete the sounds and music tracks already registered with Audio Creator. It also lets you rename tags, add or remove clips, and get an immediate overview of compression presets and the output assigned to each audio asset.

To open it, go to Tools ▸ Melenitas Dev ▸ Sounds Good ▸ Audio Collection.


📐 General structure

Element
Function

Tabs Sounds / Music

Switches between the SFX database and the Tracks database.

Search block

Two filters: • Search by TAG (text field). • Search by AudioClip selector. You can combine them.

Delete Mode (ALT)

Hold ALT and all cards turn red, showing a Cancel / Remove dialog to delete the entire audio entry.

Audio list (scrollable)

Each card displays: • Editable Tag field + Add button (to drag in or choose new clips). • List of clips with an × button to delete each one. • Metadata line: Compression preset and Output (Mono / Stereo)


🛠️ Step-by-step workflow

  1. Select the tab

    • Sounds → manage existing SFX

    • Music → manage music tracks

  2. Quickly filter

    • Type part of the tag (e.g. laser)

    • Or select an AudioClip to see which audio entries use it

    • Combine both filters to narrow down results

  3. Edit the audio

    • Rename Tag: click the field and enter the new name (no spaces, accents or leading numbers)

      ⚠️ Changing a tag will break references to SFX.OldTag or Track.OldTag in your code.

    • Modify clips: drag files onto each clip to replace it

    • Add clips: click Add to include new clips

    • Remove clips: click the × next to a clip; it’s removed instantly

    • Below each card you’ll see the applied compression preset and whether the audio is Mono or Stereo

  4. Delete an entire audio entry (safe mode)

    • Hold ALT → cards turn red

    • Click the audio you want to delete

    • Confirm by clicking Remove; the audio is deleted from the database and its corresponding enum

  5. Save changes Changes are saved instantly. Deleting an audio or renaming a tag regenerates the SFX / Track enum and updates the database.

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